#include "CNewHighScoreState.h"
#include <windows.h>


CNewHighScoreState* CNewHighScoreState::m_nInstance = NULL;

CNewHighScoreState::CNewHighScoreState(void)
{
}

CNewHighScoreState::~CNewHighScoreState(void)
{
}

void CNewHighScoreState::Enter(void)
{
}

bool CNewHighScoreState::Input(void)
{
	return true;
}

void CNewHighScoreState::Update(float fElapsedTime)
{
}

void CNewHighScoreState::Render(void)
{
}

void CNewHighScoreState::Exit(void)
{
	if(m_nInstance)
	{
		delete m_nInstance;
		m_nInstance=NULL;
	}
}


CNewHighScoreState* CNewHighScoreState::GetInstance()
{
	if(m_nInstance == NULL)
	{
		m_nInstance = new CNewHighScoreState();
	}
	return m_nInstance;
}